Retro Game of the Day! Life Force


A spin-off to the more famous Gradius series, Life Force takes the graphical style and gameplay execution, play control, etc of those early games and alters them up a bit. The biggest changes? 2P simultaneous play, and alternating horizontal/vertical levels (Gradius games are customarily purely side-scrolling affairs)




And the gameplay itself? Well, there's a reason I am waiting until the end of this retrospective to mention it, in that hey - it's a shooter, it is what it looks like it is. There's been hundreds and hundreds of similar-playing games and Life Force doesn't do much to differentiate itself in that regard, at the end of the day. In some ways it felt very Gradius derivative (as so many games are) but, especially at the time, this was not a bad thing. The vertical sections were perhaps more interesting (in that they were unique) but overall the gameplay was rock solid, if unspectacular. In hindsight, the 30-man code probably did not do much to heighten the longevity of the game (as opposed to something with a little more gameplay depth, again I am thinking specifically of Contra) but it was a fun romp. The "escape sequence" at the game's end was particularly memorable, in it's tension and timing.
Life Force is a quality shooter that holds up well. Thinking on it tempts me to check out the arcade sequel which surfaced a decade later - somehow I think I will prefer the original!
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