Saturday, August 27, 2011

Game Development Blog #58

Game Development Blog #59


Just a quickie update tonight, since it's been a bit since I've put anything in here.

1st and foremost, we launched the 180 Player's Guide (LINK) at the beginning of the past week. A lot of hard work went into putting this together, and the goal is to help show some of the more casual players the route they can take to get more depth out of their experience with 180. The guide is still considered a work-in-progress, and more tips and strategies will pop up in the near future now that the framework is laid out. So, be sure and check back often to see what else shows up! Be sure to send in your own favorite techniques if you would like to see them appear in the guide.

We had a promotion on the Nook this past week as well, they gave us a mention on Facebook and in their blog, which we appreciate. It's been a very happy surprise to see that our game is doing fairly well in that market, and the sales have been quite strong relative to other markets. I am hopeful that the momentum will keep up! Other developers should certainly consider publishing on the Nook market as well - it's still early and young, and there's a lot of room to shine!

Work continues on our new game GunHead as well. It's very slow and sluggish, but it's progressing. We are considering putting together a fancy-pants trailer to help get some eyeballs on this game; also in the early stages, but the potential is very cool and I am very hopeful that we can just knock it right out of the park with this one. I am working very hard to make it happen!

Not much else to report on at the moment - it's been a very exhausting time lately, and quite a bit stressful as well. Looking forward to smoother and more easygoing days in the future, but for now it's just hunkering down and doing the best I can! Thanks for reading!

No comments:

Post a Comment