Game Development Blog #60
Yep - that is the title of today's blog entry!
What's going on, headsketeers! Time to turn on, tune in, drop out. Or is it sign in, log on, up load? Man, I never can keep up with this stuff anymore.
So then! Lots to talk about, but I am busy, so it'll be brief. First order of business, a week ago we finally, finally got a high-profile feature for 180 on the Android Market. It looked like this:
Not bad! I was proud - it stayed up there on top for a whole week! Sadly, I didn't get the sales I was expecting (not that I was expecting hugeness, but I was expecting better). We are still displayed in a smaller capacity this week, hopefully the momentum will continue. I suspect the promotion will wind down in a week's time, but if we are lucky it will stick around for a bit longer than that. Big, big Kudos to Google for working with us to make this possible.
After all that hard work, I did manage one pretty major oversight on my part which I am sure had some effect on things; we should have prepped harder to get more reviews/ratings for Ultra when this feature campaign began. We showed up with about 10 5-star user rankings, which is nice, but considering that all the other apps on that list had close to a hundred, if not thousands of rankings. I blame myself for that oversight; we got some ranks in once the new downloads poured in, but the system seems backed up and they haven't been displayed for over a week now.
Anyway, more things are still going on with 180, but now the big push is really past for all that I can do. Expect more news when it's ready.
So what else is going on? Sharp-eyed folks may have seen some teaser images for new titles in development - GunHead and Trapdoor, both of which have been discussed here quite a bit. Development is continuing in earnest on both titles, and a 3rd has just begun development as well. Need I mention that it is an exhaustingly busy period? All 3 titles will see release by the year's end, in fact the non-GunHead ones *should* release within a month's time if all goes according to plan.
There's a lot more to say, but really I must get back to business. Thanks for checking in and being supportive!
What's going on, headsketeers! Time to turn on, tune in, drop out. Or is it sign in, log on, up load? Man, I never can keep up with this stuff anymore.
So then! Lots to talk about, but I am busy, so it'll be brief. First order of business, a week ago we finally, finally got a high-profile feature for 180 on the Android Market. It looked like this:
Not bad! I was proud - it stayed up there on top for a whole week! Sadly, I didn't get the sales I was expecting (not that I was expecting hugeness, but I was expecting better). We are still displayed in a smaller capacity this week, hopefully the momentum will continue. I suspect the promotion will wind down in a week's time, but if we are lucky it will stick around for a bit longer than that. Big, big Kudos to Google for working with us to make this possible.
After all that hard work, I did manage one pretty major oversight on my part which I am sure had some effect on things; we should have prepped harder to get more reviews/ratings for Ultra when this feature campaign began. We showed up with about 10 5-star user rankings, which is nice, but considering that all the other apps on that list had close to a hundred, if not thousands of rankings. I blame myself for that oversight; we got some ranks in once the new downloads poured in, but the system seems backed up and they haven't been displayed for over a week now.
Anyway, more things are still going on with 180, but now the big push is really past for all that I can do. Expect more news when it's ready.
So what else is going on? Sharp-eyed folks may have seen some teaser images for new titles in development - GunHead and Trapdoor, both of which have been discussed here quite a bit. Development is continuing in earnest on both titles, and a 3rd has just begun development as well. Need I mention that it is an exhaustingly busy period? All 3 titles will see release by the year's end, in fact the non-GunHead ones *should* release within a month's time if all goes according to plan.
There's a lot more to say, but really I must get back to business. Thanks for checking in and being supportive!
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