Tuesday, July 11, 2017

Progress log - Beyonder

Going to start keeping progress logs in here once again. Mostly for my own edification..

Beyonder VR -
- fixed reorienting world issue (some particles were spawning with wrong directions, inconsistently)
- built "ship exploding" mesh anim effect and hooked it up on playerDeath
- "restart page" hooked up on playerDeath (fade to black, and back)
- troubleshooting haptic feedback issues. Retrieved earlier haptic code to repair it
- only ships are rigidBodies now (as opposed to projectiles)
- enemy ship can kill player

- checkpoint system
- messaging between lives
- simple shell
- simple debugs (level select etc)
- figure out how to speed up level tiles better

No comments:

Post a Comment